NOTE: This post will be updated as announcements come in, it is recommended to check back once again shortly before the May event.
From the Coporate Secretary
Due to the damage that has been done to the trails by vehicles driving onto the lands, the KGE Board of Directors have declared that there is to be ABSOLUTELY NO DRIVING on the field of play until approval has been given by the BoD. Please assist our community in keeping the trails safe and usable for our events and the events of others.
KGE Corporate Secretary
Your KGE Corporate Secretary is here hoping everyone had a great event weekend and coming to you with a quick reminder:
The next Board of Directors meeting is in approximately two weeks, on Sunday, April 28th at 1pm. It will be located at our usual venue, the Pittsfield Township offices. The address for the meeting is located on the meeting's event page. Submissions for the meeting's agenda are due at the end of this week, on Sunday, April 21st. If you have something you would like to submit, please send it to either email@example.com or firstname.lastname@example.org before the deadline.
Thank you and happy adventuring,
From the Building and Land Department:
There is currently a 20 yard dumpster near the QM Shed. The Staff are using it to dispose of refuse from the Supply Depot, to start converting that area to additional camping space and eventual camper / fifth wheel parking.
However, there is an issue with the size of the pallets, and the internal volume of the dumpster.
We have too many pallets, and they take up too much space.
THUS, the building and land department is offering a 10xp bounty for members that are willing to break down 10 pallets, and toss the pieces into the dumpster. This bounty will be awarded when accompanied by a picture of the ten pallets before breaking down, and a picture of the ten pallets in pieces, post-destruction.
Zach and Craig moved about 30 pallets into the parking lot, beside the dumpster, to start the process.
From the CBM
As a reminder, we are not sending out individual update emails each month - you will only get an email if you submitted a signout for a new or previously unconverted character; if there were issues with your signout that we needed to make you aware of (i.e. you weren’t approved for an update, we couldn’t grant a skill, etc.); or if you left a comment or question in the CBM Comments section of the signout that we needed to address.
Lastly, if you are a new player planning to come out to the next event, we would love to get your character sheet created prior to the event so it saves us both time at the event. Please email us at email@example.com and give us your character deets and let us know if you have any questions!
From the GM
Kanar Rule Book – version 3/2019 – page 24 – Status Effects Chart;
Stunned: Target cannot see, hear, or take any action. If they are not already laying down, the target must immediately fall to the ground. They may groan in pain while falling. This status will immediately end if the target receives any damage or is shaken by another character. Deathblows may be administered to the target.
Kanar Rule Book – version 3/2019 – page 20 – Armor Locations;
A suit of armor is divided into 7 locations: 2 legs, 2 arms, front torso, rear torso, and head. Armor points are given based on the number of locations armored.
Leather Armor : 5AP/location
Composite Armor : 10AP/location
Chain/Scale Armor : 15AP/location
Plate Armor : 20AP/location
Rulebook - under Armor Move
If at any point, a character’s armor is reduced to 0, the armor is considered destroyed and can no longer be repaired. Please role play changing armor and turn in your tags as necessary.
By: Jeremiah Klabis – Econ 1st
Theme Marshals versus Encounter Marshals
Announcement: The GM staff has changed over staff from Theme Marshals to Encounter Marshals. Why you might ask? Theme Marshals often perform their duties autonomously and without the knowledge of the GM staff prior to a module only to hopefully turn in a report after the fact. Encounter Marshals are expected to prearrange and preapprove all encounters before they go out. This way the GM staff can organize the event schedule, plan for NPC staff needed, prep as needed, hand out possible cross module information and generally run an event. This means a lot more work on the front side of the event but we (the GM staff) feel this is for the betterment of the story. Thank you all during this time of adjustment.
By: Tim Schafer – GM 1st
2019 Official Language List (30)
Languages - PC Racial
Language - Common
Language - Common Dwarven
Language - Common Elven
Language - Forest Elven
Language - Ogre
Language - Orcish
Languages - Other
Language - Ancient Common
Language - Ancient Dwarven
Language - Ancient Elven
Language - Dark Elven
Language - Deep Dwarven
Languages - Planar
Language - Windborn (Common Planar Tongue)
Language - Aquan (Water Planar Tongue)
Language - Auran (Air Planar Tongue)
Language - Ignan (Fire Planar Tongue)
Language - Terran (Earth Planar Tongue)
Language - Abyssal (Negative Planar Tongue)
Language - Modran (Neutral Planar Tongue)
Language - Solaran (Positive Planar Tongue)
Language - Sylvan (Wild Planar Tongue)
Languages - Special
Language - Aquarian
Language - Bullywog
Language - Draconic
Language - Giant
Language - Gnoll
Language - Gnome
Language - Goblin
Language - Ildaryn
Language - Skaven
Language – Tauren