2026 Crafting system Recipe Update

Hi everybody!

We’ve gotten a lot of questions after the release of the recipes, so we’re just here to give a couple quick updates:

Recipes will go into effect at the May Weeklong event. You won’t need recipes or a recipe book for the April event, but you will at May's event.

On field crafting time updates also take effect at the May event. Make sure you review the new on field crafting times, as they are much different than the current crafting times.

For the start of the system, a crafter can have all recipes up to their level of craft, so if you’re a master in a craft you can have every recipe in that craft.

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We also have just a few updated recipes for you. Most just had their description or mechanics changed for clarity. A couple have been removed based on feedback. Here is a list below:

The Oricalchum recipes in Alchemy Ritual and Spellbooks in Bookbinding Dwarven Blood Wine in Brewing Basic Poultice in Herbalism Bandage of Nightcall in Herbalism Bag of Holding in Leatherworking Climbing Equipment in Siegesmithing Unicorn Silk Armor in Tailoring Container Trap in Traps Changed Projectile Trap Name to Piercing Trap in Traps Changed Multi Projectile Trap Name to Multi Piercing Trap in Traps Hot Tar Trap in Traps

Removed Faction Clothing in Tailoring and Disguises Removed Poisoned Spike Pit Trap in Traps Removed Poison Projectile Trap in Traps

We hope this helps! If you have any more questions please don’t forget to email us at gm@kanar.club

--GM Team