6.12 Econ Update
It's that time already for the monthly update from Econ. The Econ team has finished this month's submissions for the tag turn in. We are not seeing as many players turning in tags as we had projected. We are requesting at this time that all players who are attending the June 10-day with LAST names starting with H, I, J, K and L, to please prepare for turn in.
Please take photos of your tags prior to turn in for your records. You may turn in your tags at anytime the Econ is on duty and may use your photos as proof of your tags during game time to speed up the process of turn in.
We are also requesting to players who have missed their tag turn in date to please turn them in at the next event attended excluding RPO events. We are trying to avoid a mass build up of tags turned in at the end of the season. Thank you for your cooperation and understanding in the matter.
We would also like to remind the player base to please use the item creation form to submit their pink temporary tags with their sign outs at the end of the events.
Temporary tags do have an expiration date for submission written on them for the following month. We are encouraging players to please be mindful of that and submit them in a timely fashion. We do understand this is a new practice that will take some transition time which we will be accommodating for this season.
Here is the link to the item creation form. Please reach out to Econ at econ@kanar.club for further questions and inquiries.
We look forward to seeing you all in Ilveresh.
Kind Regards,
The Econ Team
6.12 Weeklong Skills Limit
I hope you are all doing well and getting excited for the upcoming weeklong event that is just around the corner!
I am writing to let the membership know that we have heard your voices and after considerations, we have decided to change the limit on the number of skills that can be learned/taught for this upcoming event.
Being that the weeklong event is two events with the week in the middle, it just makes sense that you should be able to learn/teach more skills. That being said, the limit will be changed from 4 skills to 8 skills and a single signout at the end event!
We agree with the membership that this change will create more roleplay situations and give more opportunities for players to create some of their own fun during the long event! So everyone get ready and bring your "A" game!
As always, if you have any questions or concerns, feel free to send us an email at cbm@kanar.club
See you at the event!
Glen “Rath” Adkins
CBM 1st
6.11 Covid Cases following June Roleplay Only Event
Hello, everyone. We have had a few reported cases of Covid following the June Roleplay Only Event. If you start to feel ill, develop a cough, begin to run a fever, or develop any other Covid like symptoms, please take a Covid test. Take care and stay safe.
Kiri, Safety 1st
6.8 May CBM Updates Complete
Hello everyone! Just your CBM crew here to let you know, with the exception of a few clarifications, your character sheet updates for the May Event and the June RP Only Event have been completed!
As always, if you find something of concern or issue or you didn't get an update, please feel free to reach out to us at cbm@kanar.club and I am sure we can work together to get it taken care of!
The long event (10 day) is just around the corner and we are all looking forward to seeing you there! Don't forget extra socks and bug spray and bring your A game! See you there!
Thanks again,
Your CBM Staff!
6.3 Safety Mid-Season Policy Reminders and Hand Signal Notes
Hello, everyone! It's your friendly neighborhood Safety 1st here with a few quick midseason policy reminders and notes!
Code of Conduct
Please review the Fire Pit and Code of Conduct policies either in the pdfs attached below or as policies 3 and 19 in the KGE policy document.
In Case of Emergency
I will not be at the RPO event, but I live nearby and am available for emergencies throughout the weekend. For true emergencies, call 911 first. I've attached the emergency contact list and I'll have my phone on me at all times.
If you would like to volunteer to be a part of the Sober Staff (responsibilities are responding to situations in the moment and getting either a member of Safety staff or the Board to respond as needed, and making sure the torches are lit along the main trails), please email me at safety@kanar.club.
Hand Signals
With all of the new faces, I would also like to talk a little about some of the unwritten out-of-character hand signals you may come across on the field of play:
The most common signal you'll see is putting your hand over your head to let other players know that you're speaking or moving out of character. This is usually used for NPCs and staff moving as 'wind' across the field or a quick hand on the head to ask for clarification about a skill or spell effect, but it also serve two safety functions. If you are suddenly feeling ill or need to speak to safety staff for any reason, please put your hand on your head and tell someone to get a safety marshal and we'll be to you as quickly as possible. You can also put your hand on your head to remove yourself from a situation or encounter you feel is personally unsafe. You are the best person to know your limits, please larp responsibly.
You may also see some players using a thumbs up/thumbs down signal when roleplay gets particularly intense. This is a system used in many larp communities to check in with another player to see if they're okay, physically, mentally, or emotionally, and we're seeing it more widely used at Kanar. If someone gets your attention and gives you a thumbs up, give them a thumbs down if you need to leave a situation for real-world reasons or a thumbs up if you're just roleplaying really well and the moment is good to continue. You can also put your hand on your head to check in with others during slower moments or catch them in the parking lot afterward.
If you have questions about anything in the post or anything safety related, please email me at safety@kanar.club. I can't believe we're already this far into the season, it's been a pretty great one so far! See you all out there!
Kiri
Safety 1st
6.3 Playmaster Arrow Inspection Change
The playmaster staff would like to reach out and give you as much notice as possible of the following. Due to a big Flux in failing arrows during combat a stricter approval process on arrows is going to be used. Arrow heads will not be approved with heads that can fit the eye socket. Shafts will be inspected much closer for any signs of damage and warpage. Heads will be pulled on to see if they will come apart. I apologize for any inconvenience this causes you on behalf of the Play Master staff.
Also I would like to remind everyone of the 4 on 1 rule. " No more than 4 people may attack one person at a time". We have had several situations this season and would like to bring everyones awareness back to the rule.
Thank you all for your support and understanding as we strive together to make our club safe and fun for all.
Jeremiah Klabis
Playmaster 1st
5.31 - Signouts Request from GM1
It’s that time again and GM staff is working through sign-outs once more. We ask that when signing out, under listed applicable skills, please only list up to 5 . Our data sheet gets heavily over populated when you list your entire sheet. If we have any further questions on wether or not you have a further relevant skill , we will ask or look at your sheets ourselves. Thank you Everyone!
Steve Jones
Game Master 1st
5.31 - How to Fill Out Your RPOE Signout
The June Role Play Only Event (RPOE) is coming June 3-5 and we want to make sure everyone knows how to fill out their signout to get that sweet XP for attending (or having a Tier 2 season pass).
Signouts for RPOE are due on the Wednesday after the event (June 8 for this one) and use the usual signout form. Fill it out as you would for a standard event until you get to the screen shown here.
On this screen, set the "Event Date" response to "June" and set the "How many days of the event did you attend?" response to "Role Play Only Event." This will cause the form to skip over the skills and life credits questions as well as the between event action questions. Fill out the rest of the form and submit.
Alicia Secord
Media Staff
5.27 - Post-Event May Covid Notice
Good morning, everyone.
A player who attended the May event has reported to staff that they tested positive for Covid after the event. If you also attended the event, please be mindful of your health and any symptoms you may have, and get testing if you feel sick and suspect it may be Covid. Symptoms may take 2-14 days to occur after exposure to the virus. If you test positive, we ask that you consider reporting your results to safety staff so we can better evaluate our Covid precautions and determine if and when changes or additions need to occur.
Stay safe, everyone.
Kiri, Safety 1st
5.26 RP Event Announcement
Hear ye, hear ye!
Let it be known unto all that Ourselves, Baroness Karigan D’Morkishky D’Kalin, will celebrate Our elevation with a noble and festive coronation, to take place in Ilveresh on Saturday the 4th of June, 1022. All heroes of Ilveresh who wish to attend are welcome.
The festivities will include the following:
- Yard Sale: 12p - 4p
- Coronation: 2p
- Fighters Tournaments: 3p - 5p
- Dinner: 5p
- Arts & Cooking Tournaments: 6p - 7p
- Gambling Tournament: 7p - 9p
We request you provide your own feastware, and be sure to withdraw coin from the bank before arriving, in order to participate!
The tournament rules are as follows, and will take place in the following order:
Fighter’s Tournaments: 3p - 5p
Marshal: Sir Eldrid
- All weapons must be given approval by Sir Eldrid to be used in the tournaments, and armor is not allowed (armor worn doesn’t get counted).
- Participants can fight in up to 2 fighter’s tournaments. Please see Sir Eldrid prior to 3p to designate which tournaments you’d like to participate in.
- Rounds will be best 2 out of 3, single elimination.
- Honor during each fight is expected of all participants. The marshalls overseeing the tournaments have final say on if a strike/stab counts, and the field of honor will have a ‘soft boundary’ that participants must remain within.
King’s Rules for Polearm, Dual Swords, & Sword and Shield:
- Hits/stabs to the torso/butt is a KO. Loss of both arms, both legs, or one arm and one leg is a KO.
- A hit/stab to a limb renders the limb a loss. If you lose an arm, everything in that hand must be dropped.
- If you lose a leg, you must take a knee and cannot knee-walk. The lost leg should be the one with the knee touching the ground so your opponent knows which is which.
- A lost limb is still counted as being present (but should remain stationary against the side), so a second strike does not go through to the torso. An active block with a lost limb is a KO (swinging/lifting the arm to block, kicking the leg out, etc).
- Headshots are not a legal striking zone. The first headshot will result in a warning, the second will result in the loss of the round, and the third will disqualify you from the rest of the tournament.
Archery Rules
- King’s rules, except only a torso/butt shot counts as a KO, no matter how many lost limbs.
- Arrows are reusable. Audience members can hand out-of-bounds arrows to the tournament marshals, who will toss them centrally between the two fighters. The soft boundary applies to the fighters.
- If their arm is lost, participants can place their bows on the ground, instead of dropping them.
- A participant may forfeit the round by placing a hand on their head.
Arts Tournament in Town Center / Anna’s Pavilion: 6p - 7p
Theme: Elegance.
Judges: Baroness Karigan, Lydell, & Kayleth Moon
Art Rules:
- Ceramics, painting, garments, etc.
- Art can be submitted anytime on Saturday until 6p. Your art can be picked up from Anna’s Pavilion in the Town Center anytime after 6:30p.
- Art cannot have been submitted in any tournament previously, however there is no limit to how long ago the art was made.
- Physical art must be given to Lydell or Kayleth with a note card that has the name of the artist and the name of the piece.
- Please keep your art immersively appropriate.
Performance Rules:
- Music, dance, songs, poetry, juggling, etc
- The sign up sheet will be available in Anna’s Pavilion until 6p Saturday.
- Performances to start at 6:15p, and must be kept under 2.5 minutes.
- If you require background music, fairy musicians will be available, but you must either bring your own instruments or send the sheet music to Lydell via letter.
- Please keep your performance immersively appropriate.
Cooking Tournament, Fruity Desserts: 6p - 7p
Theme: Fruity Desserts
Judges: Baroness Karigan, Kai, & Rhael
Cooking Rules:
- Competitors must make the entry themselves, and it must follow the theme.
- At minimum, the equivalent of 12 individual servings needs to be presented. For example, a single standard sized pie or a dozen cupcakes.
- Entries must be submitted by 6:30p to Gilly Tealeaf, for judging. Do not show the judges your entry!
- Coconut in any form is not allowed due to allergies.
- Those wishing for an “edge” should avoid cherries. Some favored flavors are lemon, chocolate, peanut butter, caramel, mint, raspberry, blackberry, & sweet apple.
- People’s Choice:
- Competitors who wish to participate in the People’s Choice should make an additional 6-12 servings.
- Any attendee can pay 3 silver to sample the competitors’ desserts and vote for their favorite.
- The winner of the People’s Choice will receive the money collected.
Gambling Tournament: 7p - 9p
Marshal: Sir Tralik
Tournament Rules
- Competitors will form teams of two. Once a pair is entered, partners cannot be changed.
- Teams will play a round of Euchre in a round-robin style, so that each team plays every team once.
- Standard Euchre rules apply, including dealing, cutting, calling trump, reneging, etc
- Within each round, each player will deal twice.
- At the end of each round, points will be scored and given to Sir Tralik.
- At the end of the tournament, the team with the most points will win.
Euchre Special Rules
- ‘Farmers' hands’ are not allowed
- This is when a player shows they’re in possession of three 9’s and 10’s and exchanges it for the three unexposed cards in the kitty (under where trump is flipped).
- ‘Screw the dealer’ is in effect
- This is when a suit / trump is not called, the dealer must pick.
- ‘Loner hands’ are allowed, but ‘partner’s best’ is not
- A loner hand is when one partner plays against the other team alone, and their partner places their cards face down.
- Partner’s best is when the loner takes whichever cards of their partner’s that they’d like.
- ‘Steal the deal’ is allowed, and counts towards a player’s allotted number of deals.
- Winning a hand gives your team one point, taking all of the tricks in a hand gives your team two points, a euchre gives your team two points, winning a loner hand gives your team four points.
- 5 tricks make up a hand. 7 hands make up a round.
- Cheating will result in the team being disqualified from the tournament.
OOG:
- The coronation takes place during a RP only event, and as such only players who have attended a standard event and have a character on file are eligible to attend. Be sure to withdrawal coin at the previous event!
- Financial donations for dinner / drinks can be given to Karigan Nash or Marcus Schwimmer. $10-$15 per person would be extremely helpful.
- Please bring your own feastware (plate, bowl, cup, cutlery). A vegan and meat option will be available.
- For the Performance Tournament, Aaron will have a bluetooth speaker available. Please either bring your own device to play the necessary music, or email it to Aaron at aaronskanarmail@gmail.com.
- For info on the Yard Sale, please see the related article.
5.25 Lost and Found Bin + Wishlist Updates
I found a lot of random items after the event sitting up at check-in, GM shed, and QM shed. I have started a Lost and Found bin for said items and future items. If you are missing anything, please send me a PM to see if it was recovered.
The QM Amazon wish list has been updated. I am prioritizing the Foam-Mo, plastidip, and 2lb Eva foam(not the pressed 4lb mats from the store.) Those items are needed for current projects.
QM1 Daniel Miller
5.24 Between Event Action Update
The GM staff has taken the opportunity to look at a very important aspect of the game, crafting. We want to promote players to gain crafting skills and to use those skills to develop items that can enhance our game. In doing so, we are changing some of the rules for sign outs.
As of this time the GM staff will be allowing you to Craft in addition to the other 5 things you can do (Research/Adventure/Govern/Travel/Nothing). This means that you do not need to utilize the Crafting section in the drop down of your sign out but will need to continue to use the item creation form. We hope that this will encourage those of you with the skills to make your items.
If you have already submitted your sign out to do crafting for the May event and want to resubmit your sign out to do something else, you may do so until the sign out period is done.
Thank you for your time. Any questions feel free to email us at GM@kanar.club
GM Staff