3.28 - Please Fill Out the Survey!
We're reaching out with a humble request: if you haven't already, please take a moment to share your thoughts in our Winter Feast Survey. Currently, we've received only 7 responses, and your input is crucial to us. ππ
π https://forms.gle/prKzWYTNjdDDrJ2Y8 π
Your feedback helps us understand what made it special for you and how we can make future events even more magical. π§ββοΈπ
3.25 - Janurary BOD Summary
Apologies for the delay, but we're excited to share a recap of our Janurary BOD meeting with you! Despite the delay, we wanted to ensure that all members are kept in the loop about the important decisions and discussions that took place. Additionally, we want to remind everyone about our upcoming BOD meeting in April and encourage your participation. Your input and engagement are invaluable to us as we work together to shape the future of our community. Read on for a summary of our recent meeting and mark your calendars for the next one!
You can read the minutes in full along with the BOD, Committee, KGE & Game Staff Reports at https://docs.google.com/document/d/1V5SeV7MOtFlpglihq44VqRsAys_o2R_GWY1BZFklzI0/edit
Highlights: J. Boulianne appointed as Media 1st.
Still accepting of applications of Quartermaster 1st to be discussed at the April BOD meeting. https://kanar.club/blog-posts/2023/quartermaster-1st-and-media-1st-open-staff-positions
Creation of the Logo Committee. Learn more about it - https://kanar.club/blog-posts/kanar-logo-competition
Proposals to update multiple SOP documents were approved. Specifically:
K1G-001 K1 SOP 23.02 to bring the CBM title in line with the other positions of the same level. Additionally a grammar correction, and rephrasing of sections to be gender neutral.
1.1-KGE-RO 23.10 to change verbiage to be gender neutral and fix an old acronym to be updated.
1.3-KGE-SPS 23.01 to change verbiage and update an old acronym.
K1G-002 POL 001-007 23.02 to change verbiage and update an old acronym.
K1-POL-002 now reads:
The use of tags in Kanar is vital to the game play. It is the intent of this policy to set up a process that shall enforce the use of tags without slowing the pace of the game as a whole. Therefore, the Kanar Game Staff Operations Managers (KGSOM) have set forth this statement of policy to be followed by all members of K1.
In order for your Player Character (PC) to use or carry any item requiring a tag, you must have both a physical representation (Phys Rep) and an item tag. Crafting Materials are an exemption to this policy; they do not require you to have a physical representation. However, crafting tags may be stolen.
If the Phys Rep is lost or taken, and there is no item tag to be found on you, then the item is still considered lost / stolen by a thief.
Items that a PC or Non-Player Character (NPC) could not physically carry require the use of a "Deed of Ownership". A deed of ownership is a piece of parchment with the word deed written on it, what it is a deed of, and the tag number it is associated with. Deeds of Ownership are stealable.
Armor worn by a PC cannot be stolen unless physically removed. You may only have armor tags on you that you have physical representations for.
Temporary Tags that are issued during the current event are stealable without a physical representation present.
If a tag is lost and there is no Phys Rep, the item is lost forever. If a PC still has their Phys Rep, but the tag is lost, they may get the tag back.
K1G-001 K1 SOP 23.02 that allows the splitting of the rulebook into multiple documents. The Kanar Rulebook will be divided into the following book types: The Core Rulebook and Supplementary Rulebook Codex(s).
The Core Rulebook: This document will contain the core mechanical aspects of the game, which are deemed to be integral to the operation of the standard aspects of the game.
Supplementary Rulebook Codex(s): These documents will supplement the Core Rulebook; they are intended to allow for more in-depth game play without bloating the Core Rulebook and its core mechanics.
Subclasses approved.
View the 2024 Rules - https://drive.google.com/file/d/13nVa6Ja9ndjtu0G_u89391Mur2t-ONgV/view?usp=drive_link
View the Kanar Subclass Codex - https://drive.google.com/file/d/1Gz6VTivThE1heD9yD6PjIsAg_HtduZgt/view?usp=drive_link
View the Kanar Master Spell Codex - https://drive.google.com/file/d/1MeefhzffmSLFhGVIeBnh6RkGqlqCFevL/view?usp=drive_link
Stay Sparkly!
~ Tashina O.
Odd Year Rep
3.24 - Seasonal Reminder of the Personal Safety Policy
Hello, players! Safety 1st Kiri here. I've had a few questions this event about what to do if roleplay on field gets a little intense and causes some worry about whether the feelings are in character or out. Below is KGE policy #18, which covers personal safety while at our games. Please make sure you're especially familiar with the process for how to check on other players during gameplay. It's a long post, but important to know. Thank you in advance for taking the time to read through!
Personal Safety
Personal safety is important to Kanar Gaming Enterprises, Inc. We hope members make informed decisions before playing the game. Therefore, the KGE Board of Directors has set forth this statement of policy to be followed by all members of KGE.
KGE sponsored games, like K1, use padded facsimiles of melee and ranged weapons in simulated combat.
KGE recommends that every player wear an athletic supporter, padded gloves, and safety goggles.
Pregnant members may attend KGE events as non-combatants.
During any sponsored game a participating member may break character, putting their hand over their head and speaking out-of-game, to let other participants know that they are not feeling real-world safe in the situation. If needed, a hold may be called. Participants should assess their gameplay, consider whether they are roleplaying in line with the code of conduct, and either find a way to safely re-engage in gameplay or disengage from the situation entirely. Any participant can choose to walk away from any situation they feel is unsafe.
This guideline should be followed when handling unsafe situations:
If a participant communicates that they feel unsafe and is able to communicate what is making them feel unsafe, the participants involved are encouraged to have a short discussion on how the situation can be changed to resolve the issue.
- If a solution can be reached, players are encouraged to re-engage in gameplay with changes made.
- If a solution can not be reached or the changes do not remedy the situation, the unsafe participant is encouraged to disengage from the situation and seek out a member of staff as needed.
If a participant communicates that they feel unsafe and is not able to communicate what is making them unsafe:
- Without a communicated way to resolve the issue, it is highly recommended that the participant disengage from the situation and seek out a member of staff as needed.
If a participant is concerned that another participant is feeling unsafe or unwell, they are encouraged to put their hand on their head and briefly check in. We recommend the following methods:
- Verbally, by quietly asking if everything is 'mundanely okay' and getting a verbal response from the other participants. This should not interrupt surrounding gameplay unless a hold needs to be called.
- Nonverbally, by giving a thumbs up and receiving either a thumbs up for safe or thumbs down for unsafe.
If all participants are safe, gameplay should continue. If they are not, participants should follow the resolution guide listed above.
If a participant is leaving the event due to not feeling real-world safe, a member of the Safety Response Team must be informed of the issue before the participant leaves the property so an investigation can begin. The Safety Response Team member must report the situation to Safety 1st for further investigation. If needed, see the guideline for extreme situations below.
In case of extremely unsafe situations, the following procedure should be followed:
- A hold should be called by the participant that does not feel safe.
- A member of the Safety Response Team must escort the unsafe-feeling participant to an out-of-game area.
- If a member of the Safety Response Team is not present, the participant who called the hold should designate someone to escort them to an out-of-game area and stay with them until a member of the Response Team arrives.
- The Response Team member or designated escort and unsafe participant will walk off the field of play with a hand over their head. The escorting party will designate someone to call off the hold for those not involved with the safety issue once they are fully clear of the situation.
- A Response Team member will remain with the participant at all times until the situation is resolved or the participant leaves KGE property.
- A member of Play Master, Game Master, and Safety Staffs are required to address the situation with the other participants involved, investigate whether rules or policies have been broken in the situation, and deliver warnings and removal from gameplay as warranted. This is to be done in an out-of-game area which may not be the same area where the unsafe-feeling participant and Response Team member have gone.
- If the participants involved are removed from the event, a member of the Board of Directors must be contacted to escort the removed participants from the field of play as per procedure.
- If the situation is investigated by a member of staff who is not the head of their department, their department head must be notified of updates as soon as possible.
- Disciplinary actions must be documented with the Safety department.
- If the investigation determines that action beyond the scope of the GM, PM, and Safety staff is required, a Judicial Review Board Request should be submitted by the unsafe-feeling participant. The Board of Directors will review the investigation findings and actions suggested by the investigating party and determine whether removal from a staff position, suspension, or removal from KGE is warranted via the Judicial Review process.
Thank you for reading to the end! If you have any questions about any of this, please talk to me on field or send an email to safety@kanar.club.
-Kiri, Safety 1st
3.22 - Start of 3/22/2024 Game pushed back to 7:00 pm
Good afternoon, KGE Membership:
While we are all excited to start the 2024 Kanar Season, The Game Master Staff, Safety Staff, and Building & Land Department have all met and agreed to push the start of todayβs event back to 7:00 pm due to inclement weather and poor road conditions. Players can still access the property before 7:00 pm, but βGame Onβ will not start until that time. This is in hopes that members and staff have extra time to travel to the property safely.
We do not make this decision lightly as we respect our membership's commitment to the game and the playtime you dedicate to your characters.
With thanks,
The Game Master Staff, Safety Staff, and Building & Land Department
3.22 - Formatted Rulebook and Codex
Hello All!
The final formatting for the 2024 rule book as well as the subclass and master spell list Codices has been completed and is now viewable of the downloads section of the website! Link: https://kanar.club/downloads
Thanks,
P.M. Staff
3.22 - Fighter certification
Hello All!
The link provided bellow is the written part of the fighter certification, take it early now instead of verbally on field to speed up the process!
https://docs.google.com/forms/d/e/1FAIpQLSeaT2SEar3DlHr5Ql8NjDHCS2PSvfwAldxRla-s3zU5H8LhMg/viewform
Thanks,
-P.M. Staff
3.22 - March Hype Post
As Spring fights to break free from the grasp of winter, Ilverash awakens and starts the new year in uncertainty. The army of Narrdmyr sits at the border, waiting to strike. The North has become reclusive. The King is absent from the public eye. The swamp holds tight to its secrets. What enemies lie in wait for our returning heroes?
3.4 - Feast Survey
Hello everyone!
π Take a moment to fill out the 2024 Winter Feast Survey and let us know what worked, what delighted you, and how we can make next years even more magical! π§ββοΈβ¨
π https://forms.gle/rgnszKjRFKg671RZ6
Tashina - Odd Year Rep / Feast Coordinator