From the Player Representatives

Good Afternoon,

It has been brought to Angelo and mines attention that there are some issues our player base would like resolved, however they have a fear of making complaints due to possible retaliation from staff and directors.

The best and only official way of lodging a complaint is by email. We do it this way so that we have physical proof through documentation of a problem. We keep all the emails so that if the same issues arise again, we already have a file on that specific problem which will help us build a stronger case against whatever that issue may be. It also helps us stay organized and follow issues and complaints much easier. If all we have to go on is word of mouth and parking lot conversations, it’s not nearly as helpful as written documentation. Interpretations and perceptions can get misconstrued and information can get lost that way. Whereas when it is sent in email form it is in writing and the information is right there in black and white. Details can't be forgotten when in writing, there is no "telephone game" he said/she said going on. This is why it is absolutely imperative that you email us. 

Please, if there is an issue you would like discussed or you feel something unfair is going on, we urge you to email us. Our email addresses are 📧 Oddyearrep@kanar.club (Me) and 📧 evenyearrep@kanar.club (Angelo) we will make sure we both are aware of the issue and will take the necessary steps to investigate and fix it. Your complaint/issue will remain as anonymous and confidential as possible. However, as with any issues sometimes more details are needed from other parties in order to properly deal with the situation. But, we can assure you that we will stand against any and all retaliation should that become an issue or concern, as that is not an acceptable reaction to a member complaint and will be dealt with immediately.

Our job as Player Representatives is to be your voice and to make sure you are provided the wonderful experience you not only expect, but also invest time towards and pay for. 

I understand talking with each other about your issues and concerns is a great way to vent your frustration, however, if Angelo and I are not emailed or notified, then there is nothing we can do about it. We need the individual players to let us know what is going on. If you don't tells us what the issue is, then we can't fix it because we didn't know about it. We can't fix it if we don't know it's broken. 

My favorite saying is "the squeaky wheel gets the grease" for a reason. Keep talking to us and keep informing us of the changes you want made, what fears you have, how things can be improved, and stuff that you feel is unfair. 

We won't be able to fix things overnight but at least we will know where to start and can put together a plan of action 

You can always come to Angelo and me for anything, we are here for YOU 100%, we work for the PLAYERS, we speak on YOUR behalf, we represent what YOU want. But we can't help you if you don't let us know what's going on. Please, utilize our email address, you can even message me and I will listen but I will tell you to email me, we do this so we have proper and official documentation about the problem so that if that problem comes up again, we already have something to help back it up. 

So, please let us know, contact us, talk with us, be open with us. We can't fix it without you. Thank you and sorry for the long post, I just want to make sure everyone know how important emailing us and getting us information is. We truly want to work together as a community to make this a better game, but we can't do it without you. 

Please feel free to contact us with any questions. 

Angelo - Evenyearrep@kanar.club

Christiana - Oddyearrep@kanar.club


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Photo by Markus Spiske on Unsplash

2020 Rulebook Version B

2020 Rulebook Version B

You provided some good feedback regarding our rules changes at the end of last year, and we listened to it. We proposed the resulting changes at the next possible Board meeting, which was this last weekend, and they were accepted. This video describes ALL of the changes that have been made to the Rulebook since the end of the 2019 season. We will have a Q&A thread about them soon, please save questions/comments for that thread to avoid confusion.

Rulebook 2020 Version B
Google Sheets Version of Rulebook
Change List
Spell Conversion Guide
Rules Questions / Suggestions Form
Clarification Log

Video Transcript

hi folks my name is Matt, I am currently a member of our board of directors and prior to that I was the head of our 2019 rule book committee. there were some changes that the 2019 committee made to our rule book they're going to take effect in 2020 and we wanted to let you know what those were. a couple of notes before we get started . first off these changes were put out in a couple of different phases, so if you had heard something if you read previous version of the rulebook, please know that the documents that are being issued in this video cover all of the changes between 2019 and 2020. so all of its in one place. secondly we're trying to provide you as much information as possible we want you to approach us with any questions. so there's three documents that are going to be provided with this video one of them is the rule book itself with all the updates. the second one is a list that I'm grading off of right now that lists just in brief what the changes are and then the third one is going to be a spell conversion guide because we've made some changes to the spell list and we want you to know exactly which old spells equal which new spells and what the changes are to those once you've read all that information please please feel free to ask us questions and you know approach me or a member of our play master staff we're all very happy to answer any questions that you have we're going to go over these in brief right now but yeah once you've read the rule book I'm sure there's more in-depth information if you have more questions just let us know so but we thought we put a video because seemed to work out pretty well for last year's changes and we thought we'd do that this time too I have a list of 21 total changes we're going try to go through these as briefly as possible so I'm not taking up too much of your time number one we've overhauled the master spell list there's been a lot of changes to it let's see the biggest ones are probably that some of the categories have changed we'll get into that a little bit more later but a lot of the names have changed so whereas previously you had a whole bunch of different spells that did damage at different levels that had basically the same effects we tried to put those in line as much as possible so that if you have three spells that do the same thing at different levels and different levels of potency rather than being you know breadth of the dragon and breadth of the lizard and breadth of the fire-eating whatever now it might be lesser firestorm firestorm and greater firestorm this will be a little bit confusing at first we understand that we're gonna understand if people accidentally call it spell names incorrectly for the first year here there for a little while until we used to it but we think long terms can make it a lot easier for everybody to understand it and probably the there's a couple of names that have changed there's a couple levels that have changed we used to have sleep and slumber which were two different spells that did the exact same thing but they were on one was on the fire error list and one of them was on the bardic list the dispel levels got changed to the same level with that but probably the biggest change to it and again you'll want to look at that that conversion list is that we've added a lot of spells to the bardic list prior to this change bards had access to half as many spells as some of the other classes it was just a massive imbalance there the spells are in the same line there along the same theme as they were before bards have not gotten damaged spells which they didn't have before anyways but they've gotten a lot of new ones what's important to note about this is that even if you were a master bard before even if you had all of the spells at that time from the master spell list that does not mean that you have all of these new spells now if you do not already have the spell in your spell book you need to learn it there a real list of which ones those are you can learn those a couple of different ways either you can learn it by way of plot or a module that you went on and NPC to taught you spell something like that or you can use the spell research skill to to learn that from the master spell list but take a look at that conversion guy it'll give you more information about that number two we're going to require recipe books for Alchemy's and toxins this functions a lot of the same way as our current spell books do our crafts are people with craft book binding or book binders now have the ability to create recipe books it works a lot of the same way if you're an alchemist or a toxin person you are going to have a book with recipes for creating those specific toxins and Alchemy's so reading up the spell the rule book for more information about that number three clarification clarify that non damage resistances follow the same progression as damaged ones unless otherwise stated magical and then physical that means that unless something specifically states otherwise such as a spell when you take damage it first gets applied to magical armor and then physical armor ear wearing and then magical body points and then physical body points that's pretty straightforward probably isn't something any of you really but through to had heard previously or were too confused about but we just clarified that for a couple of situations number four clarify that in the case of someone physically attacking and non-combatant any safety response staff member may address the issue this does not require the direct tension of a GM if you see someone with a noncombatant sash on the field you should not be attacking them no matter what there should not even be combat that's occurring within ten feet of them this change means that if any safety response staff member so a member of our Board of Directors member or field staff several other people if they see that happen they can approach you about that directly they don't have to wait for a member of GM staff we want to emphasize there's a lot of reasons if somebody can be made a noncombatant and it's very important that combat doesn't happen around them so please pay attention to that number five this is probably one of the larger ones as well we've updated racial skills to a new model which will be calling racial resistances which provides each full-blooded race with two resistances rather than skills with costs that vary from class to class what I should mention is we have talked to the CBM well what I should say first is that that means that our full-blooded races like halflings dwarves and so forth they get two resistances like resist sleeper resist charm based on what your race is as well as you know changes to body points and whatnot rather than getting like ranged group or damage control so we've we've talked to our CBM staff about that and this is in their purview this is not under authority is play master staffer rulebook committee to change that but they're pretty sure that I can't imagine we're going to be taking a skill away from you let's say you're a halfling and you really like ranged group I can't imagine we're going to take that skill away from you you will probably have to pay for it in order to keep it but we're not going to make that change regardless your wishes our CBM staff will be forthcoming with more information about them but we didn't we didn't want you to get worried about that up front um in any case moving on number six add the option of denoting a weapon special materials using a white ribbon or cloth tied to the weapon in a visible spot which has been marked correctly we're doing this because latex weaponry is becoming a lot more prevalent out there there's a lot more people that are buying expensive latex weapons and we don't want you to have to damage that with tape or with paint so what this will allow is read the rulebook for the exact wording on how to do it but it'll allow you to put a cloth to tie a cloth around it that represents it appropriately it's not marked with the correct colors but will no longer require you to damage your weapons number seven changed the requirements for memorizing spells on field so that any spell regardless of level requires 10 minutes to fill a slot want to be clear about this because there was some confusion during this winter about it when you walk on field at 8 a.m. or whatever you do after dawn you can start play with all of your spell slots filled you don't have to wait hours to do that what you have the option of doing though is leaving one or more spell slots open and then deciding later the day oh there's been a lot of undead that have been coming through I want to fill that spell slot with an undead spell rather than you know a protection spell so this opens up more more options for people to do that but definitely you don't have to spend eight hours preparing spells it is considered good form it's not a rule book when it's considered good etiquette that if you are caster to spend some time role-playing preparing your spell's it's just good roleplay we suggest it we highly recommend it but it's not required number eight clarify the projectile weapons past their benefits on to their ammunition the arrow or bolt is only a method of interpreting whether the attack is successful or not if you have a silver bow and you attack a creature that arrow is dealing silver damage this is one of those places where practicality and simplicity are more important than realism in our game we realized that if you want to be so you know in real life if you want to be shooting silver arrows you better go make a bunch of silver arrows but for the purposes of this game if you have a bow that deal that adds one damage to every shot that's fired that's a property of the bow the weapon and the arrow is just a method to show that you hit somebody same thing with like cold steel bows they deal cold steel damage regardless of what the arrow happens to be made out of number nine note that a character may only have one boon and one protection spell of each element active on them at one time and items can only have one augment spell active on them list of whatever element it is this is part of the spellbook changes take a look at those categories have been changed but you can have one boon of each element and one protection spell of each element active on you at any point in time that is eight different spells that you could have active on you items however can only have one spell one augment spell on them whether that's a fire spell or a wire spell you only have one let's see note that you can make a copy of a spell book by physically copying everything in the book on field if you want to make a backup of your existing spell book and you have a tag for a second new spell book you can make a copy of your existing one by writing down everything from it into a new physical representation that means you are going to copy every word of every incant every description spell description word every duration every name of every spell from your old spell book into a physical representation for a new one if you do that you can copy your spell book it's gonna be tweeted quite a time-consuming process but it allows you to do it where it wasn't before number 11 make spell concentration process more visible and engaging by requiring casters to hold one arm extended away from their body with an empty hand in order to maintain a concentration spell you can no longer just cast a concentration spell walk that way and say yeah I've been keeping an eye on you know James back there he's I'm still concentrating you can't do that what you need to do is you actually need to hold your hand out in point as the person that you're maintaining that concentration on in order to do that if you drop your hand concentration ends number 12 we've changed the name of a couple of different skills that were a little bit confusing to new players previously we used to have three spoke 3d skills called read magic cleric lore and bard song these skills did not let you read anything new they were not lore skills what these skills let you do is have the ability to cast those spells either from a spell slot or from a scroll so these skills are now called fighter air ability earth water ability and Bartok ability those skills now let you cast those spells one other thing of note regarding that is that what was called Bartok ability before is now called musical training so musical training is the ability to physically non magically sing compose music and so forth number 13 reduce the area of vapor toxins from a six foot radius to a five foot radius this just makes it conform with other spell areas we've got some spell areas that are five foot radius we have no spells that are six foot this will prevent you from having to go is it the spell that's six feet or is it the toxin that's the area of the vapor it'll be clear this time number fourteen we have noted each spell with whether it can be made into a potion a scroll or an enchantment when you look at the new spell list it's going to save bindings P s and/or E on there if the spell has bindings P it can be made into a potion if it has s listed as a binding it can mean either scroll if it has et listed as an binding it can be enchanted something this clears up a lot of community a lot of miscommunications and confusion about what's bells could be put in what familiar allow enchanted items to be recharged using a spell the same name regardless of the list it came from previously if you had an item that was enchanted with darkness spell and you needed to you cast that darkness spell and he needed to recharge it a bard with a darkness spell who's prepared for the day could not recharge that for you it had to be a fire air caster that did so that's no longer the case now if somebody has a darkness spell prepared and you have an item that needs that spell cast into it it can do so that does work now we'll make things simpler especially with some of the changes regarding Bartok spells number 16 this is probably the one that I'm most excited about is allow for an unfilled crafting system we you now have the ability to go on field and roleplay creating something using your craft skill this is not potions this is not Scrolls this is not toxins or traps this is specifically regarding stuff that's like craft book binding craft chandlery craft brewing stuff like that there is now a way that you can go on field and you can create an item by role-playing that and how that's done is let's say that I have craft weapon smithing I'm going to need physical representations of tools that I am using to craft that so I would imagine for weapons smithing I'd use an anvil and a hammer one of them is going to be need to be marked with yellow tape or ribbon and that item needs to be put down on a flat surface like a table like the ground something it's not going to move once that's put down you are going to use the rest of your physics to roleplay crafting for two hours for two hours you need to stay within 10 feet of that item and it cannot be moved you'd spend that time role-playing doing that if you get attacked and chased off if you go further than 10 feet from that item the anvil in this case then you need to start all over as if you had spent no time doing so you can you can make another attempt you can makes many attempts as you want during the day but if you get interrupted either being by chased away from the item or having the item moved at all then you need to start the time over if you've successfully spent two hours doing that crafting process you have two options of what to do at that point if you have a crafting skill regardless of whether it is a master crafting level five craft skill or not um you can go to a staff member and get a tag for a non master crafted item you've spent that two hours if I was I'm a Brewer I'm excited to go brew on field I spend that two hour process role-playing brewing I can go to a staff member and get one non master crafted item that I could normally craft in four weeks or less and I can get that tag which is a great bonus I cannot make something that would take more than four weeks to craft and I do still need to pay the cost of making that item the other option is if you are the master of a craft if you have a level 5 crafting skill um you can instead of making something from scratch you can choose to upgrade a non master crafted item to a master crafted item so as a brewer if I have a non master crafted bottle of ale that I have a tag for I can spend that two hours and then go and have it upgraded to a master crafted bottle of ale again same restrictions I can it can only take me four weeks I cannot craft Aled that would normally take me eight weeks I can only craft the one item and I do have to pay for the difference between the non master crafted item and the master crafted item the the creation costs for but we can do that unfilled now should be should make for some amazing roleplay and some wonderful atmosphere next number seventeen reduced the cost of faunal or so that it's the same for all classes rather than being more expensive for clerics this is something that I don't know why it didn't happen last year I think it just fell through the cracks for some reason faunal or the study of animals ended up being more expensive for clerics this should not happen so you if you are a cleric that had faunal or congratulations you are getting 10 points back and it'll be the same cost for all classes going forward next allow a character to assess how many body points of damage a willing or unconscious character can be healed for by using first aid for 30 seconds so how first aid is going to work going forward is you can spend up to 60 seconds performing first aid on someone different things happen depending on how long you spend doing after 10 seconds you have the ability to tell whether a character is unconscious dying or dead that means can they be healed to consciousness do they need a life spell or do they have to be resurrected and what that also does after that 10 seconds is it lets you cause additional death blows to creatures who are not dead yet we'll get to that in just a minute but at 30 seconds if the character that you are performing first aid on is either unconscious or is willing for you to know you you can then learn how many body points they have and what their maximum is so you can now spend 30 seconds and figure out exactly how many points you need to heal somebody so you don't have to spend a whole regeneration spell every single time it's more information for you this is out of character information you know it you still can't express it to other people but you know and then at 60 seconds as usual if you can restore one body point to an unconscious character so if you've been standing there for a whole 60 seconds a full minute and the character is unconscious you can heal them for one body they can get conscious again so yeah that is the new first-aid next one clarify that death blows are cumulative and that you must use first-aid to cause more than five death blows to a character the cumulative part means that you if I if you're unconscious and I come over and deal to death blows to you and then Mike behind me deals three more death blows to you you've taken five you no longer have to count that you just say death blow death blow and so forth the person who is taking the deathblows needs to count those and keep track and if you don't keep track correctly that's cheating and you can get dinged for that but the other part of that is that some of our characters have an ability called damage control and there are some creatures that have a similar ability where it takes more than five death blows to kill them to actually bring them from unconscious to dying um how this is going to work going forward is if you are a character that is being death blood first of all there's no more playing possum to get out of it if you are restrained webbed whatever if you are pretending to be unconscious and someone deals you a death blow you are dropped to zero body points and that counts as your first death blow but then you know if you've taken five death blows and you know if you have taken five death blows then you can ignore the rest of them unless if a character uses first aid for ten seconds and finds out oh this person's taken five death blows but they're not dead they're just unconscious then that person can continue dealing death blows to you it's a bit complicated it's less complicated than it was before it is more straightforward but as always if you have more questions about that let us know we're happy to clarify clarify that all siege weapons biz reps are approved by play master staff only on an individual basis because these trebuchet z' catapults ballista they're so unique and there's so many different ways to create a physical representation for one on field these are going to be individually approved by the playmaster staff there's no guidelines for it put in our rulebook basically if you want to create one of those come see a play master staff we'll have a discussion and give you some tips on how to best go about that and finally there is a section that I really highly recommend that you read it's a couple of paragraphs that's in the rulebook now called the narrative honor system this is very important and it's a huge step forward for our play master staff and our rules officials on field what it says is that a rule system even a really well-crafted one can't cover every single possible situation every single circumstance and with you know a hundred or more people per event on field staff can't be monitoring every player every minute of the day you as a player are responsible for helping to create a wonderful immersive game by following rules and adhering to our guidelines we trust you with some of that stuff but sometimes if if a rule isn't covered if something strange happens like let's say you and an opponent to throw a spell packet at the same time they collide midair and go off to different directions that's a one-in-a-million chance that's not something we need a rule in place for but gosh that's what is what happens um at that point people creative it's perfectly logical in a situation like that for one character to say to the other oh no you countered my spell because the packets didn't hit each other or didn't hit here the people that's okay what we want you to do is show showcase the epic of our characters of our players player characters and the other part of that is that if something strange happens on field if you can't come to an agreement with somebody if you go on to a person and said we need to work this out this is strange this is kind of weird one-off situation and you have a disagreement or you can't find anything in the rule book that would even remotely cover it come see a play master staff member it's perfectly okay we have a couple different options for what we do at that point more than likely what a play master staff will do is issue what's called a field clarification for you it means that for the duration of that event this is how this is going to happen and it lets us then go back and discuss it as a rule book committee staff or as play master staff it lets communication about that happen after that but that that ruling we can issue it to you right then but it's only for the duration of that event at that point we can go back and talk about it and we can decide is this something that is likely to happen a lot going forward is this something that needs to be written down in the rulebook and if so we can issue a clarification for that if it's a one-in-a-million thing it doesn't necessarily need to be written down the rulebook it just needed to be that clarification for that event but as always things with rulebook can get heated people are very passionate about their characters and we're very passionate about maintaining a balance and maintaining a fair system but we really do value your feedback we got a lot of good feedback this time and that's the changes you've shaped how we've made this world look respectful discourse is wonderful when we really appreciate it so we look forward to that in continuing to of all things were hoping we've made a lot of major changes over the last couple of years we're hoping going forward that we can make less huge changes we still want to take your feedback we still want to change things as needed and and put good feedback into place into into practice but we yeah we're gonna go forward with a little bit dress less drastic changes we've gotten a lot of things done and we really appreciate your patience during all this we really look forward to playing with you this year hearing your feedback encountering any clarifications that have to happen and yeah beast is it about three weeks guys we really look forward to playing with you so every night


Red neon sign in a swoopy font that says Change.

Photo by Ross Findon on Unsplash

2019 Membership Survey

2019 MEMBERSHIP SURVEY

It’s that time of year again where we want to hear your thoughts on how the 2019 season went. We want to know your opinions and suggestions on what was great and what could be improved. You may not think you have much to say but we think you do!

Cut off date for submissions is February 24th 2020


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January 2020 BOD Meeting

Meeting Files

Learn more about the approved 2020 Rulebook

Below you will find the Agenda and Minutes for the 2020 January Board of Directors meeting.

2020 January Agenda
2020 January Minutes

Photo by Benjamin Child on Unsplash

Winter Announcements

Last Updated 1.22.2020

2020 Annual Registration Form

Hello Kanar members old and new!

The Annual Registration Form (ARF) for the 2020 season is now live. Please take a few minutes to fill out this very important form to prepare for adventure in the coming year. Also, as a reminder, a new Annual Registration Form is needed every year and is one of the core requirements to hitting the field of play.

Annual Registration Form

Feast Payment

Hello players! Just a quick couple of notes regarding Feast entry:

1) You can make a payment online through the website, or in-person at the door. Paying in advance means that you get a receipt, and you don't have to have cash on you. Receipts will not be provided at the door.

2) Payments sent directly to the club's Paypal account without using the website are no longer accepted, as this prevents the payment from being recorded correctly. If you would like to use Paypal, please go to the kanar.club website and make the payment as normal, then choose "Paypal" as your payment method.

3) Players who are banned from KGE events are also banned from Feast. Players who are on our Hold list due to existing issues will also be held at the door pending any possible resolution of the issue.

If you have any questions or concerns regarding this matter, please feel free to email our Corporate Treasurer at treasurer@kanar.club.


A Knighting at Feast

Lord Sir Buliwyf Gregor

Hear Ye, Hear Ye! Be it knowne to one and all, by the Graciousness of His Serene Majesty, King Daffyd Balthshazzar, it is by noble right we do put forth these greetings and salutations! O' Novashan, your son, Armiger Adriel D'Arrangard has proven his valor, his prowess, and his charity to thee. It is the distinct pleasure of his knight, Lord Sir Buliwyf Gregor, to announce that Armiger Adriel Arrangard shall be raised up, a knight of theRose, a servant of His Majesty and His noble court, to uphold the ideals of chivalry and justice.

He shall be raised at the Great Winter Feast of 1020, to be witnessed by the Rose and knights of the Thistle, at the hand of His Majesty's choosing. Come forth, all ye peoples, and ready the trumpets, unfurl the banners, and praise glorious His name, King Daffyd... and hold Adriel in all glory for his deeds.

Armiger Adriel shall sit vigil at the homestead of Sergeant Alrim Horst, beginning at the sixth bell on the eve of The Great Feast of 1020, and shall reflect upon his worthiness. Come all ye of Novashan, and be invited to engage in such conversation that he be most engaged, bring a small bite of sustenance that thy Armiger shall repay with drink in kind.

Celebrate and rejoice, O' Novashan. The greatness of His Majesty be witnessed, I beg thee bid my friend and trusted companion, Armiger Adriel Arrangard, praise and glory for his name, for the Order of the Rose, the Order of the Thistle, and His Most Serene and Glorious Majesty, King Daffyd Balthshazzar! Long Live the King!

  • Adriel will be sitting vigil beginning at 6 pm at Matt Schaar's house. There will be a grill made available if you choose to bring something to eat. Adriel will be sitting until 1 am, at which time he will sit in solitude. There will be games made available and an area for people to chat as characters or as players. Bring armaments if you wish, as we may (or may not) have sparring depending on conditions.

  •  Beginning at 8 pm until 11:30 pm, Adriel will be read, each 1/2 hour, a different vice/virtue pairing. A short Treatise on these 7 vices and virtues will be here in the files area, and will also be made available at his vigil if you would like to participate!

Contact Luc d'Beaufait for more information.


CBM Staff Update - Racial Skills

Hello Players!

Please take a moment to review the information below. CBM staff will be wrapping up requests for skill changes on Feb 1st. Please do not delay actions described below if they are applicable to your character, and let others you talk to know they might have something they need to act on (half-breeds have slightly more to pay attention to/act on).
According to the recently approved changes with the Racial Bonuses in the 2020 rulebook, the CBM staff will be adding the following list of skills to full-blooded non-human characters at no XP cost:

  • Common Elves: Resist Charm, Resist Sleep

  • Forest Elves: Resist Disease, Resist Sleep

  • Dwarves: Resist Charm, Resist Stun

  • Halflings: Resist Charm, Resist Disease

Half-breeds of those listed above will have the opportunity to pick one of the two skills listed for their race.

  • Half-Ogres will receive: Resist Disease, Resist Stun

  • Half-Orcs will receive: Resist Stun, Resist Sleep

In addition to the changes above, all non-human races listed (full and half-breeds) will have their previous free racial skills charged to their character. This might drop certain characters into a negative point balance and that is OK if the player would like to keep it that way and gradually work off that point debt (just like when the skill costs all changed), but don't stop reading here if you have questions.

Here are the actionable parts with deadlines:

  • If you are full non-human race - You have until 11:59p on Jan 31st to send the CBM staff an email (kgecbd@gmail.com) stating if you would like to drop your prior racial skills from the previous 2019 update. If you request them to be removed, their points will be refunded to your available XP balance.

*** If we do not receive a response from you by the deadline, then your old skills will remain on your character with their associated costs. This might drop you into point debt which will get worked off as you continue to play.

  • If you are a half-breed - You have until 11:59p on Jan 31st to send the CBM staff an email (kgecbd@gmail.com) stating which resistance you want and if you would like to drop your prior racial skill from the previous 2019 update. If you request the old skill to be removed, its points will be refunded to your available XP balance.

*** If we do not receive a response from you then your old skill will remain on your character with its associated cost and the first listed resist skill of the two free ones according to race above will be added to your character. If we receive a response that only answers one of those two questions, then the part you answered will be completed as requested and the other part will be completed as described in the previous sentence.

All rulebook change character updates will be completed prior to the first event of the year according to the request emails received prior to Feb 1st - the only exceptions will be those characters who have not been played in over two years that need to be converted from the old formats.

This notice will be posted within the Facebook group, on the club website, and sent as emails (hopefully tonight or tomorrow night) to those we flag as non-human races. We are doing the best we can to reach out to the players who are affected and all players may help us by telling/reminding their friends that they might have something to do for their characters.

Thank you for your time, understanding, and assistance. 


BLD Announcement

The BLD would like to remind all players that if you have a structure or storage box locked on field that the Building and Land Department needs a copy of the key or combination.

This is to ensure that in an emergency the Building and Land Department can gain access to all structures and storage on KGE property.

We thank you for your cooperation and if you have any questions please contact us at BLD@Kanar.club


2019 Membership Survey - Cut off date for submissions is February 24th 2020

2019 Membership Survey - Cut off date for submissions is February 24th 2020

BOD Announcement

Hello everyone and happy New Year!

This is the two-week reminder that the next KGE Board of Directors meeting will be Sunday, January 12th, 2020 at our usual room in the Pittsfield Twp Building Dept building. Directions to this location can be found under the meeting's event on www.kanar.club.

Agenda submissions for this meeting have a deadline of next week: Sunday, January 5th, 2020. Agenda submissions can be sent to the Secretary at secretary@kanar.club.

Also a reminder for KGE members, the 2020 Annual Registration Form will be live in the coming days so make sure you get one filled out well ahead of the KANAR season.

Thank you and happy adventuring,
Jacob Smith
Corporate Secretary


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Photo by Ray Hennessy on Unsplash

Cantrell Sponsorship

Hello, members!

At our October board meeting, a proposal was approved to create a "Cantrell Sponsorship". This sponsorship will cover the cost of a Season Pass for two players per year, in memory of Shane Cantrell and his time with our club.

Applicants must submit a 1,000-word essay describing how:

  1. Our club has benefited them during their time playing

  2. How they are working to give back to the club

  3. Why receiving a Season Pass at no cost would make a difference for them

Essays are not anonymous and may be quoted in part or whole by KGE for club purposes. Entries will be scored individually by three judges based on the three categories above as well as general readability, and final scores will be calculated by the Treasurer.

Entries will be accepted for a period of one month (ending Jan 2nd), beginning immediately, and should be sent to treasurer@kanar.club. Winners will be announced at Winter Feast.

Thank you for your time.

Matt Ash
KGE Treasurer


2.2.2020 Update

We are pleased to announce the winners are Holly E. and Nathan N.


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Photo by Josh Appel on Unsplash

November Announcements

Economics Announcements

Some things to keep in mind for over the winter crafting!

  1. There are 20 crafting weeks over the winter. It is your responsibility to fill out the item creation form for your craft to reflect this.

  2. If you are CRAFTING FOR COIN, you still need to fill out the item creation form. There is an option on it for crafting for coin-this sends econ staff all the info we need to get your deposit in.

  3. If you are not sure of how many of something you can make, check the crafting packet related to your craft. That info is there.

  4. Please READ the item creation form. I realize some sections have a lot of text, but a lot of questions I get are explained in that text already.

  5. If you have questions about anything on the item creation form please email Econ@kanar.club with the question instead of guessing or saying "however many I can make."


BOD Announcement

Good morning Kanarbies.

Ballots for the open Even Year Representative seat have been sent out as of this morning. If you are hold Veteran membership status (2+ years) and are currently in Good Standing (no debts/disciplinary actions) and have not received your ballot, please email the Board of Directors at bod@kanar.club.

Voting will be open for seven days, starting today. Polls will close on Friday November 15th at noon.

Thank you
Jacob Smith
Corporate Secretary


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Photo by Łukasz Łada on Unsplash

2020 Rulebook

New 2020 Rulebook

Below you will find links to the 2020 version of our Rulebook (which does not take effect until next year), a list of overall changes which have been made, and a detailed list of changes made to our Master Spell List.

We realize that you will have questions about these changes (though probably much fewer than last year). We do plan to post one or more videos walking you through each of the overall changes, but a good portion of our staff is very sick at the moment and cannot record those on a few hours' notice. We hope to record and post them later this week, but we ask for your patience.

Any questions you comment with on this post will be taken into consideration while recording them, but staff will not be answering directly. As always, the official method to request a rules clarification is still through the Playmaster Form.

2020 Rulebook
Detailed Spell Changes
Changes Overview
2020 Rulebook (GDoc)
Rules Questions / Suggestions Form
Clarification Log

2020 Rulebook Survey

Good morning, players:

The PM Staff and RBC would like your feedback regarding a couple of the changes implemented in the 2020 Rulebook. Please feel free to discuss as you wish, but staff will be reviewing the results of the survey directly. This survey will remain open for up to one week.

Thank you for your time.

Survey

Red neon sign in a swoopy font that says Change.

Photo by Ross Findon on Unsplash

October Announcements

Last updated : October 24th, 2019

2020 Rulebook Changes/Information Moved

Series of Thefts

Hello,

As many of you are already aware, recently someone broke into the GM trailer and stole a generator and some tools. We know this is not the first time that someone(s) has either broken into or stole items from the field, couple this with some cars losing items. We are angry that this has happened. If anyone has any information regarding any of these burglaries, please tell us, and we will do what we can to bring the people responsible to justice.

For the land, we are taking a look at assorted safety measures we can utilize to help all of us out. From new locks, gates, cameras, and more, we are doing what we can, so the chances of this happening again are considerably less. So if someone is foolish enough to burgle again, we can catch them and hopefully stop anything terrible from happening. For this most recent activity, know that we are calling the police and abiding by whatever instructions they give us.

In the case of cars and other personal property, we urge that whenever you leave your vehicle, you ensure it is locked. We hope that others would not take any liberties to investigate the contents of your car, but we also don’t want to present them the opportunity. By taking some safety precautions, we hope that no more incidents happen. Again, if you know of anyone doing anything inappropriate, please inform us so we may take the necessary steps.

We thank you for your time,
The Board of Directors


Kanar Tent Auction

Learn More & Place Bid

BLD Announcement:

On Monday October 21st and Tuesday October 22nd the Building and Land Department is getting 100 tons of gravel and crushed concrete delivered to the KGE parking lot. This material is not to be used by the players for personal sites on field as it is being allocated 100% to fixing the parking lot.

Please refrain from going to the field on these days as the parking lot will be unavailable for use.

Thank you for your cooperation,
The Building and Land Department


QM Announcement

Good morning collective. There is a QM workday scheduled for November 2nd, a Saturday. I was considering moving it to the 1st because I have the day off. We will mostly be taking inventory and making sure everything is accounted for as the end of the year approaches.

There will also be the after Halloween sales going on if you are interested in donating for XP. We are currently looking for makeup, makeup cakes, props, crystal balls, neato stuff, anything that we can use to increase immersion. If you have a question about anything you'd like to grab for QM that it's officially on the donation list, send me a quick text and picture, and I'll get back to you asap.

Here's the current donation list. Items that are not explicitly stated can still be accepted (i.e., elf ears)

Items the QM is currently requesting:

  • Makeup cakes; various colors, including green

  • Mehron Rigid Collodion/Scarring Liquid

  • Spirit gum

  • Makeup setter

  • Stage blood/fake blood

  • Satchels and shoulder bags

  • Spats and gaiters

  • Cloth NPC sashes

  • Gallon ziplock bags with sliding closers

  • Ring belts

  • Lysol spray

  • Dymo D1 neon pink and green labels

  • Small props

  • Cleaning wipes

  • 1 Folding table

  • Consumable Phys reps (small vials, scrolls, etc)

Items QM will NOT take:

  • Boots and shoes

  • Small and extras small-sized clothes

  • “New” clothes without a receipt. Items will be accepted, but it will not be awarded XP at the purchase price without a receipt

  • Materials for weapon building

  • Torches and torch fluid

  • Oversized items until more storage space is available

  • Tennis balls


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Photo by Debby Hudson on Unsplash

October 2019 BOD Meeting

Good evening.

Your KGE Corporate Secretary is here to announce that the following position will be open for nomination, effective immediately:

  • Even Year Representative

Nominations must be sent by email to the Secretary, at secretary@kanar.club or to the Board of Directors as a whole at bod@kanar.org. Nominations will be open for thirty days, from October 8th, 2019 to November 7th, 2019. Nominees will be announced prior to the closing date and polls will open for a seven day period following the nomination period's closing.

Nominees must meet the following requirements:

  • Currently hold Veteran KGE Membership Status and be a KGE member in Good Standing, meaning the member has no currently outstanding debts or disciplinary actions against them.

  • Not have been released from any other KGE position due to disciplinary action in the last five years.

  • Have a working telephone number.

  • Have a working e-mail address with access on a daily basis.

  • Have a valid mailing address.

  • Have a valid photo identification card recognized by the US Government.

Thank you for your time,
Jacob Smith
Corporate Secretary


Hello and happy Friday,

Your KGE Corporate Secretary is here to welcome Kiri Brasseur as the new Department Head for Kanar Gaming Enterprises, Inc.'s Safety Department.

We would like to extend thanks to our former Department Head, Eric Forge, for his work in keeping our game and players safe during their adventures in Illveresh and beyond.

Thank you,
Jacob Smith
Corporate Secretary


Meeting Files

Learn more about the approved 2020 Rulebook

Below you will find the Agenda and minutes for the 2019 October Board of Directors meeting.

Coming Soon: 2019 October Agenda
2019 October Minutes

Photo by Benjamin Child on Unsplash

UPDATE: Rest In Peace

Photo by Pict Studios

Photo by Pict Studios

Dear KGE/Kanar Community,

The Board of Directors has been made aware that as of yesterday Shane Cantrell, known as Sir Locksley, has passed away. Few details are known at this time. Once more information is known we will pass it on. We ask that respect is given to his family and friends. If anyone would like to provide any assistance, please message Ray Gallerani.

Thank you for your time.

Board of Directors

UPDATE: Arrangement update for Shane Cantrell

The family will be hosting a public memorial to honor his life on Wednesday October 9th at Cobblestone Farm in Ann Arbor Michigan.

Guests are welcome to arrive beginning at 3 pm for a service at 4, followed by a shared meal from 5 to 7.

More details to follow as they become available.

Original Post

UPDATE: There is now a Facebook event.

Location
2781 Packard Rd,
Ann Arbor, MI 48108-3236

Time
3:00pm - 8:00pm

Date
October 9th, 2019

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August Announcements

GM Announcements

So I messed up.

The paperwork for the horse festival has been misplaced and that is 100% on my shoulders.

If you purchased an animal at the horse festival please email me your character name and what you purchased at marcusschwimmer@gmail.com

So sorry for the mix up.

- Marcus Nighthawk Schwim


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Photo by Kent Pilcher on Unsplash

Safety 1st Position Open

Hello everyone and happy Monday,

Your KGE Corporate Secretary is here with a couple post-meeting announcements. Firstly, congradulations to our newly seated Directors Matt Ash and Christana Ringbloom. Kanar Gaming Enterprises would also like to thank Dave Milka and David Angell for their time served on the Board of Directors.

Secondly, Eric Forge has stepped down as the Department Head of Safety for KGE. As such, we will be opening the position to applicants effective immediately. Applications will be accepted for the next 30 days, until Wednesday, August 7th, 2019. Aspiring applicants need to meet the following general qualifications:

  • Currently hold Veteran Membership with KGE and be in Good Standing (two years membership and no outstanding disciplinary actions or debts)

  • Have a working telephone number.

  • Have a working email address with daily access

  • Have a valid mailing address.

Responsibilities of the Safety Department Head include, but are not limited to:

  • Maintaining and enforcing the non-combatant sash policy.

  • Being the absolute authority on the field of play in matters of safety.

  • Responding in a quick and helpful manner to injuries

Kanar Gaming Enterprises, Inc would like to thank Eric Forge for his time as our Safety Department Head and the efforts he has put toward keeping our players safe as they explore the wild and untamed reaches of Novashan. In addition, please welcome Kiri Brasseur as Acting Department Head of Safety.

Any members wishing to apply for this available position should send a resume and cover letter to the Board of Directors at either secretary@kanar.club or bod@kanar.org.

Thank you and adventure well,
Jacob Smith
Corporate Secretary


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Photo by Finn Hackshaw on Unsplash

July Announcements

GM Announcement

The GM 1st will not be out until Saturday around 3-ish. If you have a non-combative role playing encounter, that can be run anytime during the event and will not prevent your PC from going on field. If it is, a combative encounter then the GM staff would like this resolved before your PC goes on field. The GM 2nd will be out Friday but there are a few of you that the GM 1st will need you to wait until I get there. Thank you.

Econ Announcement

The Econ department has created a new Item Creation Form to replace the old one. This new form is more user-friendly to crafters and don’t forget you need to fill it out even if all you want to make between events is coin! Please use the new form as the old one will soon be archived and no longer accepting submissions.

New Item creation form

CBM Announcements

Updates will be completed before Friday of the event (hopefully they will all be completed tonight). We do not need constant reminders regarding when the event is, that you haven’t received your update yet, that something didn’t get applied to your update which you felt should have but have yet to receive any reason as to why, etc. PLEASE WAIT until we say they are done (we will post in this group when they have been completed), Read the email you receive, and then you can ask questions via email and we will eventually get back to you about them. 

We are sorry that this is taking longer than most appear to like, but this event and last event have had their own issues and process updates across multiple staff groups which have aided in causing delays. We are working on updating a lot of things, but it will all get done when it is supposed to be completed by. Thank you for your potentially renewed patience.

CBM Reminder

Updates will be completed before Friday of the event (hopefully they will all be completed tonight). We do not need constant reminders regarding when the event is, that you haven’t received your update yet, that something didn’t get applied to your update which you felt should have but have yet to receive any reason as to why, etc. PLEASE WAIT until we say they are done (we will post in this group when they have been completed), Read the email you receive, and then you can ask questions via email and we will eventually get back to you about them. 

We are sorry that this is taking longer than most appear to like, but this event and last event have had their own issues and process updates across multiple staff groups which have aided in causing delays. We are working on updating a lot of things, but it will all get done when it is supposed to be completed by. Thank you for your potentially renewed patience.

Work/Donation Bonus XP - FYI

Hello Everyone! I know you all love hearing from me, so here is another "little" update from staff about some Bonus XP opportunities and how you may claim your earnings. Yay!

The various staff groups are able to award Between Event Bonus XP for various purposes such as taking part in workdays for the BLD, donating money to the QM, writing encounters for the GM, taking part in the various rules committees for PMs, walking down Plank Road and picking up trash for Adopt-A-Road, etc. Occasionally you will see workday or donation requests on this Facebook group... that is what they are offering in exchange! More XP! Wooooo!

If you find yourself wanting to take part in these things in an effort to earn more xp so your character can get xp swole, look out for those announcements.

After you complete between event tasks for staff:

  1. Go to the kanar.club website

  2. Hover over the [Events] menu dropdown

  3. Fill out the "Between Events Staff XP Form".

As long as the deadlines are followed, this Bonus XP will get added at the same time as that month's character updates are being processed (provided everything goes as planned).

XP submission deadlines are the same dates as character signout deadlines, so the earlier you claim your efforts the better.

Feel free to ask questions if you have them. Ooh De Lally!

- DW

Various CBM Reminder to Players

TLDR before the body: Check your signout responses before clicking next/submit. Please.

  • If you do not meet all of the event requirements prior to their deadlines then you will not get NPC XP, you will not be able to learn new skills, and skills you taught at the event will not be granted to the characters you taught them to. The following are your requirements:

    • Pay your membership fee before you step onto the field

      • This only needs to be done one time per year

    • Fill out your ARF before you step onto the field

      • This only needs to be done one time per year

    • Pay the event fee before you step onto the field

    • Sign in at the event before you step onto the field

    • Submit your signout within 8 days after the event.

    • (The first three things are supposed to be done before you go on the field, but that deadline generally gets flexed to match the signout deadline)

  • When completing your signout - Do not give us nicknames for characters when saying who you taught things to or who taught things to you. You must provide the players, or characters, real name (both would even be appreciated and might help you unexpectedly). CBM staff checks references while completing updates; we will not do extensive research in an effort to find people or understand who someone might be talking about. Find out your teachers/students name and ask them how to spell it.

    • If you provide shortened names or nicknames that haven’t been approved/discussed between the player and CBM staff, then skills might be denied. If a characters name is Beeblebroxpuffsalot and that is the name on their character file, but everyone calls them Sam, then we better see beeblebroxpuffsalot as the teacher/student, unless they had a discussion with the CBM to change the reference name on their file. If you have a long or strange spelled name that people don’t call you (and you don’t understand what I am saying here), then you should send an email to kgecbd@gmail.com so that we can try to talk it out.

    • This might require you to have an out-of-game discussion with players, or it might require you to write things down. Both would be beneficial to you.

    • If you misspell your real or character name on your own signout, your update might get overlooked… and that might cause you to miss out on learning/teaching skills and other fun things. Pay attention to what you are doing and double check your answers.

    • Please do not assume that we know who you might be talking about based on what someone looks like, what their name kinda sounds like, etc. We need their name (not the nickname you tend to call them or a description of what they look like).

    • If you trust yourself to remember something, but then forget it - you are putting the possibility of not getting what you want on your update in the hands of you remembering things. Help us help you. Write things down so you don’t forget.

  • When completing your signout - If you teach or learn a skill then you myst provide the skill name as it appears in the Rulebook. If skill names do not match, characters might be denied skills. Also, be sure to include specialization names with skills that should have specializations. Again, CBM staff checks references while completing updates; we are not going to do extensive research in an effort to find people or understand things which should be explicitly written.

    • “Short Weapons Group/Small Weapons Group” is not a skill.

    • “Skinning” is not a skill.

    • “Wizard Spells” is not a skill.

    • “Healing magic” is not a skill.

    • “Resist Toxin” is not a skill.

    • “Read/Write” is not a skill by itself. This must have a language type specialization associated to it, such as “Read/Write (Common)” or “Read/Write (Forest Elven)”.

    • “Disguise” is not a skill by itself. “Craft (Disguise)” is the skill name which must also include a level which was taught/learned. The same goes for all other crafts, trade skills, and spell slot levels.

    • “First level spell slots”, “first circle spells”, and “first tier spells” are not skills. You must name the type of slots (Fire-air, earth-water, or bardic) and the level of the slot, and the number of slots you are trying to purchase (x1, x2, x17, etc).

  • You cannot train someone in a skill that they do not already have the pre-reqs listed on their character sheet for. You may not “store an advanced skill teaching” for a rainy day after you decide to pickup the pre-reqs … As a skill teacher, you might have to ask “do you already know the basics of X”, or as the student you might have to ask “is there anything I should know or focus on prior to learning this.”

    • You cannot train someone to deathstrike if they do not already have the Add Dmg +4 skill on their character sheet

    • You cannot train someone the Basic Enchantment Level 3 skill if they do not already have Basic Enchantment Level 2 skill on their character sheet

    • You cannot train someone Potion Making 1 unless they already have Herbalism 1, Flora Lore, Alchemy 1, Math, and Read/Write (*whatever*) skills on their character sheet

    • You cannot teach someone the Resurrection Ceremony if they do not have a 9th level E/W spell slot and/or three years have not already passed since you were taught the ceremony (or since you last taught someone else the ceremony).

      • If you finished learning/teaching this ceremony in November of 2018, you can’t start teaching it until March of 2022 (provided the last event of the year is November and the first event of the year is march) and your new student won’t be able to use it until after they have trained on-field for 6 events with you and it is added to their character sheet (at BEST, that would be September of 2022). They (nor you) will be able to teach it until three years after that have passed (you may both start teaching again in September of 2025). If you are currently training for the Rez ceremony, please email the CBMs because your teacher has possibly missed a vital step in the process and we need to make sure to work out those kinks immediately so that you do not suffer.

    • You cannot learn a lore specialization prior to learning the base lore first. If you want “terrain lore (forest)” then you must have “terrain lore” on your sheet first.

  • Do not submit multiple signouts. Check the work on your signouts and then click next/submit. If you discover you made a mistake after you submitted your signout, send an email to the CBMs.

    • If you accidentally make a mistake, we will do what we can to help you and let you know what needs to happen in the future. Please email us follow-up questions if you have any.

    • Read the questions, read the descriptions under the questions, think of an appropriate response and then fill out the form.

    • Multiple signouts clog the gears, skew event stats, and cause confusion if we are not aware of their coming. Ask before you do it.

    • If you have questions about the signout, ask the CBM staff. Don’t know what should go where? Email the cbms. Get confused easily by the form? Email the cbms. Do it before the deadlines and you will be a much happier player.

We try to answer questions promptly. We try to work with people the best we can. We try to be nice and accommodating and super cool people, but every mistake adds extra time to our process and it starts to hurt the soul when we would like to play outside but we get stuck inside doing homework. Don’t make this into a Rudolph and Olive (the other reindeer) situation. Be the Santa. 😀

One Love,
-DW


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Photo by AbsolutVision on Unsplash

Photography & Videography Policy

Last Updated July 2022

KGE wants to promote a way in which players and non-players alike can capture pivotal moments in our games. We want to also make sure that those that wish to not be photographed are given ample time to be aware of those taking pictures and video so that they make take the necessary steps to avoid said person. KGE will take these steps to handle photography:

  1. People that do not wish to be photographed must have an up to date media exclusion list form with the media team. This form shall include a photograph of them. This photograph will help aid those taking pictures of who is on the list.

  2. At least 7 days before an event, the person wishing to do photography on field will email the media team with the following:

    1. The dates they wish to photograph

    2. Approximate locations they wish to photograph

    3. Approximate times they wish to photograph

    4. A picture of themselves to aid those on the media exclusion list.

  3. After this email is received, media team will send an email to the media exclusion list. They may also post that photography will be happening on other social media outlets.

  4. During the event, the photographer will attempt to abide by the media exclusion list, but it is up to players to attempt to remove themselves from the photos. 

  5. After the event, media team can offer to work with the various photographers to help see if anyone on the media exclusion list was accidentally in a picture.

  6. Photographers should remember that with all pictures taken, a copy is given to KGE to be used as they see fit.

This process is not exclusionary to photography and includes videography as well.


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Photo by Cameron Kirby on Unsplash

July 2019 BOD Meeting

Hello everyone and happy Monday,

Your KGE Corporate Secretary is here with a couple post-meeting announcements. Firstly, congratulations to our newly seated Directors Matt Ash and Christiana Ringbloom. Kanar Gaming Enterprises would also like to thank Dave Milka and David Angell for their time served on the Board of Directors.

Secondly, Eric Forge has stepped down as the Department Head of Safety for KGE. As such, we will be opening the position to applicants effective immediately. Applications will be accepted for the next 30 days, until Wednesday, August 7th, 2019. Aspiring applicants need to meet the following general qualifications:

- Currently hold Veteran Membership with KGE and be in Good Standing (two years membership and no outstanding disciplinary actions or debts)
- Have a working telephone number.
- Have a working email address with daily access
- Have a valid mailing address.

Responsibilities of the Safety Department Head include, but are not limited to:
- Maintaining and enforcing the non-combatant sash policy.
- Being the absolute authority on the field of play in matters of safety.
- Responding in a quick and helpful manner to injuries

Kanar Gaming Enterprises, Inc would like to thank Eric Forge for his time as our Safety Department Head and the efforts he has put toward keeping our players safe as they explore the wild and untamed reaches of Novashan. In addition, please welcome Kiri Brasseur as Acting Department Head of Safety.

Any members wishing to apply for this available position should send a resume and cover letter to the Board of Directors at either secretary@kanar.club or bod@kanar.org.

Thank you and adventure well,
Jacob Smith
Corporate Secretary


Hello and good morning everyone,

Your KGE Corporate Secretary here with the results of this year's election season as well as a reminder.

To start off, the results of this year's Director elections. KGE and KANAR would like to thank Dave Milka and David Angell for their service and voices directing our organization, our game, and our community during their time on the Board, without them we would not be where we are today. Your new Directors are as follows:

  • KGE Corporate Treasurer: Matt Ash

  • Odd Year Player Representative: Christiana Ringbloom

Seated Directors will be handing off the reins to their incumbents at the next Board of Directors meeting, on July 14th, 2019. Thank you to all of our veteran members who voted, and a warm welcome to our incoming Directors.

With that, we come to the reminder portion of today's post. The next Board of Directors meeting will be in two weeks, on Sunday July 14th, 2019. It will be held at our usual venue in the Pittsfield Twp Building Dept offices and at our usual time of 1PM. Any business wished to be proposed to the Board of Directors for consideration should be sent to either bod@kanar.org or directly to the Secretary at secretary@kanar.club. More information, as well as the address to the meeting room, can be found here: https://kanar.club/calendar-month/july-bod-meeting

Thank you and adventure well,
Jacob Smith
Corporate Secretary


Meeting Files

Below you will find the Agenda and minutes for the 2019 July Board of Directors meeting.

2019 July Agenda
2019 July Minutes

Photo by Benjamin Child on Unsplash

May & June Announcements

General

The first Saturday of the weeklong we will be having a Larp Sale in the Parking lot. From 12 to 6 feel free to set up in your parking space. We ask if you are selling to try to be near the front so to not interfere with traffic. Thanks!

From the BLD

We have a much higher rate of poison ivy growth this year than in years past. If you are going to be running off trail make sure you have full length pants and boots on. NPC Land is extra full of the stuff.

Yes - the bugs are bad. Bring lots of spray and don’t count on others providing it. Everyone is responsible for their own bug spray.

We have a good amount of water on he field with more rain on the way. Wet socks will kill an event. Pack extra socks and then pack some more.

Looking forward to seeing everyone at the week long event.

From The Treasurer

As Weeklong comes closer, just a quick reminder, our 10 day event is $40.00 for the event fee. That gives access to the full ten days as well as the experience that comes with it!

David Angell,
Treasurer

From Econ

Reminder that all players have until the end of the June 2019 weeklong event to pick up any tags dated before 2019. Backlogged tags have piled up. If you feel that you have tags to be picked up that are from 2018 or earlier, and know you will not make it to the event, you may send an email to kanarecon@gmail.com from your KGE registered email with your full legal name (as written on your ARF) and the full legal name of one person you will allow to pick your tags up for you. This request needs to be put in prior to June 10, 2019.

Thank you,
Economics staff

From Feast Coordinator

As feast coordinator for Kanar 2020, I will be setting the bar at Cobblestone Farms for the location and the new caterer (What's Cooking in Ann Arbor) we used last year (2019). If anyone would like to challenge these 2 things, please message me so I can work with you to investigate any suggested options and report it to the BoD for consideration.

Game Master 1st
Tim Schafer

From Adopt-A-Road

Good morning everyone! Due to reasons I can't schedule a May litter pickup for adopt a road (still looking for someone to help with that). However, if you take before and after pictures and fill at least one garbage bag cleaning up part the area from the field north to Allison road and email said pictures to kanarroad@gmail.com, I will make sure you get some points. Please dispose of the bag in our dumpster, and these pictures should be submitted or timestampped before May 31st.

Thank you.
Chamomile Rae Short

From the CBM

Any Staff Time Between Events Now Eligible to Count Toward 200 Extra XP

The BoD approved of a proposal at the April meeting to allow staff time for any staff between events to count toward the 200 bonus XP that is available to be earned each season. Previously, the 200 Extra XP could only be earned through donating time or money to QM, BLD, or Adopt-a-Road. Any work done for the GM, PM, CBM, BLD, QM, Safety, and Adopt-a-Road, is now eligible to count toward the 200 Extra XP, with the following conditions:

  1. The maximum amount of XP that any player can earn each season is 200 XP. This is counted by player, NOT by character (so you cannot earn 200 for your primary PC and an additional 200 for your secondary PC).

  2. You can earn a maximum of 100 XP per staff group. That is, in order to max out the 200 XP, you must volunteer for/donate to at least two staff groups.

  3. In order to submit staff time to receive XP, you MUST fill out the “Between Events Staff XP” Google Form. 

    • Multiple form submissions may be required if you did work for more than one staff group between events.

    • This form is very similar to the Between Event Signout Form and your claimed time must be submitted through this form for approval

  4. XP is earned at the same rate as NPC XP – 1 XP per half hour of work. Make sure to document your hours accurately. Some staff groups may have lists of certain tasks that they plan to award a certain amount of XP for based on the average amount of time it takes to complete a task or importance of the task. (For example: The QM staff might state that they will award 1 XP per nametag sewn onto NPC clothing, or the GM staff might say players may earn 2 points per module submission that is approved, etc.)

  5. All Google Form submissions will be sent to the 1stof the staff who you are submitting time toward (that is, if you submit between event work for the GM staff, select GM on the form and the email will go to the GM staff).

    • The 1sts will then have authority to approve or deny your submission. If they deny your submission, they will contact you by email to let you know why your submission was denied.

  6. At the end of each submission period, the 1sts will need to finish reviewing all submissions received for the month and add any XP earned to the CBM’s between event XP tracking file.

  7. The CBM will then add any bonus XP from the previous month to character sheets at the time they do character updates.

  8. Please note that this policy will take effect the day after the May event, May 20th, and the earning period for this season will run until Feast 2020. After Feast 2020, a new season will begin and you can earn 200 XP again.

  9. Late form submissions will be accepted until the end of the season. No bonus XP submissions will be accepted for the season if submitted more than 8 days after Feast.

  10. The earning/submission periods for the rest of this year can be found in the table below. These dates follow the same pattern as regular signout submissions and updates:

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Turning on Notifications on Your Character Sheet

If you would like to receive an email anytime a change has been made to your character sheet, please do the following (NOTE: THIS WILL ONLY WORK IF YOU ARE SIGNED IN TO GOOGLE/HAVE A GMAIL ADDRESS):

  1. Open your character sheet in Google Sheets.

  2. At the top, click Tools > Notification rules.

  3. In the window that appears, select "Any changes are made”. 

  4. In the window that appears, select "Email – right away".

  5. Click Done.

Even though the CBM staff no longer emails out updated character sheets each month, this will allow you to know when your sheet has been updated so you can go view it.

Staff Time During Scheduled Events Now Counts Toward NPC XP

The BoD approved of a proposal at the April meeting to allow scheduled staff time to count toward NPC time. Any scheduled hours spent staffing during scheduled events now count toward your NPC hours for the event. The maximum amount of NPC time that can be earned for any given event is still 12 XP (or 60 XP for weeklong), and is earned at the same rate for NPCing or staffing – 1 XP per half hour.

Please make sure to describe any staff time on your signout, under the “What NPCs did you play?” question. Include how many hours you spent working for each staff, as the CBM will be validating this information with all of the 1sts before awarding XP. Combine your staff hours and NPC hours and list that number under the “How many hours (total) did you spend NPCing?” question. For any further questions about this policy, please contact the CBM Staff.

Limit to Number of Skills that Can be Taught Each Event

The GSOM has updated their policies regarding teaching skills during event. The maximum number of different skills any character may teach during a scheduled event is 4. This means that you may teach 4 distinct skills to other characters; you may still teach multiple characters a single skill as a group and it will only count as one skill taught toward your limit. 

As a reminder: The number of hours it takes to teach a skill to another character is equivalent to the cost of the skill divided by 10. So, if you are teaching a 30 point skill (based on the class of the STUDENT(S)), that means that it takes a MINIMUM of 3 hours to teach the skill. If you are teaching an expensive skill that costs 450 points, for example, it will take you a minimum of 45 hours to teach the skill (which will obviously take more than one event). 

Please only list skills that you have taught/learned on your signout once you have finished the lesson. The CBM staff does not track the total hours you taught/learned skills – this remains on the honor system. The CBM staff only needs to know once you have completed a lesson so that they are able to update character sheets with the learned skills.

PDF Version of CBM Announcements

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Photo by Florian Bernhardt on Unsplash

Staff Announcements & Notes

NOTE: This post will be updated as announcements come in, it is recommended to check back once again shortly before the May event.

From the Coporate Secretary

Attention Members!

Due to the damage that has been done to the trails by vehicles driving onto the lands, the KGE Board of Directors have declared that there is to be ABSOLUTELY NO DRIVING on the field of play until approval has been given by the BoD. Please assist our community in keeping the trails safe and usable for our events and the events of others.

Thank you,
Jacob Smith
KGE Corporate Secretary

Hello everyone,

Your KGE Corporate Secretary is here hoping everyone had a great event weekend and coming to you with a quick reminder:

The next Board of Directors meeting is in approximately two weeks, on Sunday, April 28th at 1pm. It will be located at our usual venue, the Pittsfield Township offices. The address for the meeting is located on the meeting's event page. Submissions for the meeting's agenda are due at the end of this week, on Sunday, April 21st. If you have something you would like to submit, please send it to either secretary@kanar.club or bod@kanar.club before the deadline.

Thank you and happy adventuring,

Jacob Smith
Corporate Secretary


From the Building and Land Department:

There is currently a 20 yard dumpster near the QM Shed. The Staff are using it to dispose of refuse from the Supply Depot, to start converting that area to additional camping space and eventual camper / fifth wheel parking.

However, there is an issue with the size of the pallets, and the internal volume of the dumpster. 

We have too many pallets, and they take up too much space. 

THUS, the building and land department is offering a 10xp bounty for members that are willing to break down 10 pallets, and toss the pieces into the dumpster. This bounty will be awarded when accompanied by a picture of the ten pallets before breaking down, and a picture of the ten pallets in pieces, post-destruction. 

Zach and Craig moved about 30 pallets into the parking lot, beside the dumpster, to start the process.

BLD Requested Donation List

From the CBM

As a reminder, we are not sending out individual update emails each month - you will only get an email if you submitted a signout for a new or previously unconverted character; if there were issues with your signout that we needed to make you aware of (i.e. you weren’t approved for an update, we couldn’t grant a skill, etc.); or if you left a comment or question in the CBM Comments section of the signout that we needed to address.

Lastly, if you are a new player planning to come out to the next event, we would love to get your character sheet created prior to the event so it saves us both time at the event. Please email us at kgecbd@gmail.com and give us your character deets and let us know if you have any questions!

From the GM

Kanar Rule Book – version 3/2019 – page 24 – Status Effects Chart;

Stunned: Target cannot see, hear, or take any action.  If they are not already laying down, the target must immediately fall to the ground.  They may groan in pain while falling.  This status will immediately end if the target receives any damage or is shaken by another character.  Deathblows may be administered to the target.

Kanar Rule Book – version 3/2019 – page 20 – Armor Locations;

A suit of armor is divided into 7 locations: 2 legs, 2 arms, front torso, rear torso, and head.  Armor points are given based on the number of locations armored.

  • Leather Armor : 5AP/location

  • Composite Armor : 10AP/location

  • Chain/Scale Armor : 15AP/location

  • Plate Armor : 20AP/location

Rulebook - under Armor Move

If at any point, a character’s armor is reduced to 0, the armor is considered destroyed and can no longer be repaired.  Please role play changing armor and turn in your tags as necessary.

By: Jeremiah Klabis – Econ 1st

 

Theme Marshals versus Encounter Marshals

Announcement: The GM staff has changed over staff from Theme Marshals to Encounter Marshals.  Why you might ask?  Theme Marshals often perform their duties autonomously and without the knowledge of the GM staff prior to a module only to hopefully turn in a report after the fact. Encounter Marshals are expected to prearrange and preapprove all encounters before they go out.  This way the GM staff can organize the event schedule, plan for NPC staff needed, prep as needed, hand out possible cross module information and generally run an event.  This means a lot more work on the front side of the event but we (the GM staff) feel this is for the betterment of the story.  Thank you all during this time of adjustment.

By: Tim Schafer – GM 1st

2019 Official Language List (30)

Languages - PC Racial

  •      Language - Common

  •      Language - Common Dwarven

  •      Language - Common Elven

  •      Language - Forest Elven

  •      Language - Ogre

  •      Language - Orcish

Languages - Other

  •      Language - Ancient Common

  •      Language - Ancient Dwarven

  •      Language - Ancient Elven

  •      Language - Dark Elven

  •      Language - Deep Dwarven

Languages - Planar

  •      Language - Windborn (Common Planar Tongue)

  •      Language - Aquan (Water Planar Tongue)

  •      Language - Auran (Air Planar Tongue)

  •      Language - Ignan (Fire Planar Tongue)

  •      Language - Terran (Earth Planar Tongue)

  •      Language - Abyssal (Negative Planar Tongue)

  •      Language - Modran (Neutral Planar Tongue)

  •      Language - Solaran (Positive Planar Tongue)

  •      Language - Sylvan (Wild Planar Tongue)

Languages - Special

  •      Language - Aquarian

  •      Language - Bullywog

  •      Language - Draconic

  •      Language - Giant

  •      Language - Gnoll

  •      Language - Gnome

  •      Language - Goblin

  •      Language - Ildaryn

  •      Language - Skaven

  •      Language – Tauren


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Photo by Startaê Team on Unsplash

April Event Announcements

BLD Announcement

April 2019 The building and land department has issued a safety notice. Until significant repairs are made, house chaos, the fort, the treehouse and the roof of the ordu gate are off-limits for safety reasons. With the removal of the caretaker system, the building and the land staff are hard at work to restore these areas to functionality. And improved caretaker system is being discussed between the building and land department and the board of directors. We apologize for the inconvenience.

PM Announcement

Hello players! PM Secretary here with a couple things of note:

  1. We're continuing to get people who've put clarification questions in the "PM feedback" portion of their signout form. That is not the ideal place to ask clarification questions, that part of the signout is asking for your feedback on the PM department's performance during the event. If you use the PM Form (conveniently linked below), you'll get your answer much more quickly, and it'll help us keep a record of what you asked. We really encourage you to use it.

  2. We've had multiple requests for a Word/Docs reformattable copy of the Rulebook, rather than the PDF format usually provided. Our understanding is that this is used to put it into hardbound covers and other creative, field-friendly presentations. We're happy to do so (I personally made a field-friendly "binder" for my copy), but we'd like to add a "user beware" to anyone planning something similar. Prior to recent changes, the Rulebook went without anything other than formatting updates for quite a long time. It's going to be different going forward - we just issued a new copy of the book containing recent clarifications, and more of them are already starting to line up. The RBC will continue to evaluate suggestions as they're submitted, and that might result in changes as well. We don't intend to make any in the near future which are nearly as major as the ones issued over the winter, but we want you to be aware that the Rulebook is a living document; continued improvement of our game will logically result in gradual evolution of our rules. If you commission someone to bind you a fancy expensive copy of the book, and a new one is issued a month later, we're not going to be held responsible. 

  3. Racial requirements are just that - requirements. If you're an Elf and you choose to wear a hat, you still have to wear eartips under it. If you're a Halfling and you choose to wear gauntlets, you still have to have fur on underneath them. These requirements have been in effect for a full event now, and staff will be warning and/or removing players from field who are not meeting them. We appreciate your understanding in this.

Also following up on a couple of questions from the event, your PM staff would like to touch on two points regarding the Bardic version of Word of Protection. 

  1. If you choose to move through an area affected by something like Word of Protection, you MUST announce the method you're using to move through it. For example, let's say Player One is maintaining a Word of Protection (Level 8). Player Two may choose to come within 10' of Player One by announcing something like "Level 9" (if they are that level) or "Resist Charm" (if they have that skill). 

    If you are using this or another spell with a duration of "Song", we HIGHLY recommend that you periodically re-announce the name of the spell and any pertinent information during the song. Otherwise, players and NPCs who were not within earshot when it was first announced will have no way to know the objective of the spell-song you're casting.

Thanks for reading! See you at the event!

Matt Ash, PM Staff

PM Form
Rulebook Doc
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Photo by Austin Neill on Unsplash

Media 1st Position Opening

Good afternoon everyone,

At the January Board of Directors meeting, it was decided to open the position of Media 1st to applicants. Members wishing to apply for this position should send a resume and cover letter to the Board at bod@kanar.club before the next meeting, held on Sunday, April 28th, 2019.

In order to apply for this position, applicants should meet the following requirements:

  • Be a Veteran Member and currently in Good Standing.

  • Have a working phone number

  • Have a working email address that is checked on a regular basis

  • Have a valid mailing address

The responsibilites of the Media 1st position involve management of the website, moderation of KGE and Kanar's social media pages and groups, and administration of KGE's digital assets. Experience with IT work is highly recommended.

Kanar Gaming Enterprises, Inc. would like to thank Wilm Pierson for his time as our Media Department Head, and we wish him well in his future endeavors.

Thank you,

Jacob Smith
Corporate Secretary


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Photo by Christian Wiediger on Unsplash